My C5 Solo Deck (Xbox One)

Here we are.

 

I have tried alot but nothing worked really perfect.

So i buyed me Today the Dryad and wow she is really Good.

 

From the Squire i use the Blockade actually with a Health at 2,4 Million

Than my Dryade Build World Tree and Slime Pit, when i Need Air Defense i Build Angry Nimbus.

 

I will do some Layouts. Maybe a YT Vid

C1, C2, C3, C4, C5 camp, trials, inc
Hero Damage
Weapon

Weapon
Hero Damage

Armor
Shield

Shield
Armor

Armor
Helmet

Helmet
Armor

Armor
Chest

Chest
Armor

Armor
Gloves

Gloves
Armor

Armor
Boots

Boots
Armor

Cannonball

Cannonball:

Defense HealthDefense PowerDefense Critical Hit Damage
Spiked Blockade

Spiked Blockade: Totem
Defense HealthDefense PowerDefense Critical Hit Damage

  • Fortification

    16
    Increases Defense Health of the affected tower by 2-34%.
    ALLRelicCampaign
  • Shielding Guard

    20
    When the affected tower takes damage, it has a 5-25% chance to gain a shield for 50-250% of it's Defense Health for 5 seconds. Does not work with Auras or Traps.
    ALLRelicChaos 3
Ballista

Ballista:

Dummy

Dummy:

Hero DamageAbility PowerHero Critical Hit DamageHero Health
Weapon

Weapon
Hero DamageAbility PowerHero Critical Hit DamageHero Health

  • Burning Strikes

    20
    2-20% chance on hit to burn target for 20-180% of your Hero Damage stat as magical fire damage each second for 1-5 seconds.
    ALLWeaponChaos 5
  • Meowmere

    20
    Once per second, Primary Attacks fires a piercing Meowmere projectile dealing 105-205% AP as damage and reflects off surfaces for 3 hits. Projectiles explode on impact dealing 105-205% AP.
    SquireDryadWeaponFixed Passive
  • Overwhelm

    8
    Your primary attacks have a 7-15% chance to stun enemies for 1-3 seconds.
    ALLWeaponChaos 3
ArmorHero DamageAbility PowerHero Health
Helmet

Helmet
ArmorHero DamageAbility PowerHero Health

  • Electric Retribution

    20
    When you take damage, you have a 2-25% chance of dealing 125-450% of your Armour as storm damage to your attacker.
    ALLHelmetChaos 4
  • Worm Scarf

    12
    Reduces the damage you take from enemies by 3-15%.
    ALLHelmetCampaign
ArmorHero DamageAbility PowerHero Critical Hit Damage
Chest

Chest
ArmorHero DamageAbility PowerHero Critical Hit Damage

  • Bulwark

    12
    Increases armor by 4-40%.
    ALLChestChaos 1
  • Corruption’s Bargain

    10
    When this shard is fully upgraded, Dryad's Blessing costs no celestial power in purification form and costs 1 celestial power power per second instead of 2 in corruption form.
    DryadChestChaos 3
  • Corruption’s Fortification

    12
    Armor buff of Dryad’s Blessing is increased by 4-40% in purification form.
    DryadChestCampaign
ArmorHero HealthHero Critical Hit Damage
Gloves

Gloves
ArmorHero HealthHero Critical Hit Damage

  • Beacon Of The Storm

    20
    Once per second your primary attack spawns a lightning ball that deals 10-50% of your Hero Damage as storm damage. Bounces up to 3 times.
    ALLGlovesChaos 4
  • Construction

    20
    Increases repair and upgrade speed during Combat Phase by 25-75%.
    ALLGlovesCampaign
  • Critical Strike

    7
    Increases your Hero Crit Chance by 3-10%.
    ALLGlovesChaos 1
ArmorHero DamageHero HealthHero Critical Hit Damage
Boots

Boots
ArmorHero DamageHero HealthHero Critical Hit Damage

  • Quake

    20
    You have a 10-50% chance when landing to deal 50-250% of your Ability Power as earth damage to nearby enemies.
    ALLBootsChaos 2
  • Speed Boost

    8
    Increases your movement speed by 100-500.
    ALLBootsCampaign
Defense HealthDefense SpeedDefense Power
World Tree

World Tree: Totem
Defense HealthDefense SpeedDefense Power

  • Deadly Strikes

    12
    Increases the Defense Range of the affected tower by 4-40%.
    ALLRelicChaos 3
  • Fortification

    16
    Increases Defense Health of the affected tower by 2-34%.
    ALLRelicCampaign
  • World Tree Mcbufferson

    20
    Every 20 seconds, the world tree places a leafy shield on a blockade within its influence that absorbs 10-210% of the Dryad's Defense Health stat and lasts 10 seconds.
    DryadRelicChaos 2
Defense Critical Hit DamageDefense HealthDefense PowerDefense Speed
Moss Hornet's Nest

Moss Hornet's Nest: Mark
Defense Critical Hit DamageDefense HealthDefense PowerDefense Speed

  • Defensive Critical Damage

    16
    Increases the Defense Crit Damage of the affected tower by 2-34%.
    ALLRelicCampaign
  • Defensive Critical Strike

    12
    Increases the Defense Crit Chance of the affected tower by an additional 2-15%.
    ALLRelicChaos 2
  • Fortification

    16
    Increases Defense Health of the affected tower by 2-34%.
    ALLRelicCampaign
Defense Critical Hit DamageDefense HealthDefense SpeedDefense Power
Harpy's Perch

Harpy's Perch: Mark
Defense Critical Hit DamageDefense HealthDefense SpeedDefense Power

  • Defense Rate

    12
    Increases the Attack Rate of the affected tower by 9-33%.
    ALLRelicChaos 4
  • Defensive Critical Damage

    16
    Increases the Defense Crit Damage of the affected tower by 2-34%.
    ALLRelicCampaign
  • Vampiric Empowerment

    14
    Increases the Defense Power of the affected tower by 4-60% of its Defense Health.
    ALLRelicChaos 5
Defense PowerDefense SpeedDefense Critical Hit DamageDefense Health
Slime Pit

Slime Pit: Medallion
Defense PowerDefense SpeedDefense Critical Hit DamageDefense Health

  • Defensive Critical Damage

    16
    Increases the Defense Crit Damage of the affected tower by 2-34%.
    ALLRelicCampaign
  • Power Transfer

    14
    Increases the Defense Crit Damage of the affected tower by 4-60% of its Defense Power.
    ALLRelicChaos 4
  • Vampiric Empowerment

    14
    Increases the Defense Power of the affected tower by 4-60% of its Defense Health.
    ALLRelicChaos 5
Defense PowerDefense Critical Hit DamageDefense Speed
Angry Nimbus

Angry Nimbus: Medallion
Defense PowerDefense Critical Hit DamageDefense Speed

  • Defensive Critical Damage

    16
    Increases the Defense Crit Damage of the affected tower by 2-34%.
    ALLRelicCampaign
  • Destruction

    16
    Increases Defense Power of the affected tower by 2-34%.
    ALLRelicChaos 1
  • Power Transfer

    14
    Increases the Defense Crit Damage of the affected tower by 4-60% of its Defense Power.
    ALLRelicChaos 4
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