That hero deck for ez solo 80+ floors
——————————————————————- Kill these enemys fast as possible : CyborgBoss (Thorc) , Yeti , Malthius , Roller ——————————————————————- Basic layout for each lane : 3 Hornet 1 slime For each flyer lane +1 Nimbus Flyer 12+ +1…

Proton beam for stun enemies ( for all modes )
_____________________________________________________________________________ That proton beam for onslaught mode, but can use it on all modes in this game ( but i use it for onslaught ) -Why need mark for proton? mark need for more dps, proton beam with medallion dps…

def: 25%, utilized:

C1, C2, C3, C4, C5, C6, C7 camp, trials, mastery, inc, onsview build
Lightrayne's Onslaught Endgame Builds
These are the heroes that I used the most often in my climb from Floor 55 - 114. By choosing the right defenses against the lane/mutator combinations and carefully micromanaging the more difficult lanes with the most effective heroes, I…

Onslaught Endgame: HD Madness Mystic and Utility/Blockade Builder
< Combat Hero Overview: HD Madness Mystic > The Mystic was one of two heroes I preferred when forced to camp lanes filled with Frosty/Cybork and Vanguard enemies, especially with the Controlled Burn and/or Spellbreaker Mutator. While she can take…

Onslaught Endgame: Fissure/Oil Builder
< Builder Hero Overview: Fissure/Oil Builder > The Lavamancer's Fissure is a great alternative to the usual Flame Auras, especially because Kobolts have been moved to flyer lanes. His Oil Geysers are also quite helpful for certain Controlled Burn mutator…

Onslaught Endgame: AP CC Knight Abyss Lord and Ramster Builder
< Combat Hero Overview: AP CC Knight Abyss Lord > The Abyss Lord was one of my top choices for lane clear/control, but he's got some other utility as well. = General Features = highly advantageous against large groups…

Onslaught Endgame: Huntress Poison/Trap Builder
< Builder Hero Overview: Poison/Trap Builder > I don't use the Huntress defenses often, but these two defenses help with some of the tougher mutators. = General Features = the Explosive Trap is one of the few Physical type…

Onslaught Endgame: Apprentice Utility Tower Builder
< Builder Hero Overview: Utility Tower Builder > I don't use the Apprentice's towers quite often, but they have some niche uses that I don't get from some other defenses. The Flamethrower Tower is sometimes my substitute for Ramsters due…

Onslaught Endgame: Squire Physical/Utility Builder
< Builder Hero Overview: Physical/Utility Squire > I use the Spike Blockade all the time in my builds. I use the Cannonball Tower mainly for its stun proc and cheaper alternative for low to medium count Cybork lanes. Ballistas are…

Onslaught Endgame: HD Boost Monk and Aura/AA Builder
< Combat Hero Overview: HD Boost Monk > The Monk was my hero of choice for killing siege rollers or assisting where physical damage was advantageous. = General Features = fastest siege roller killer with 2 methods (usually 1…

Onslaught Endgame: AP Proton Charge EV2 and Node Builder
< Combat Hero Overview: AP Proton Charge > EV2 was my hero of choice for general combat needs. I would generally switch to Gunwitch, Monk, or some utility hero for something she couldn't handle. = General Features = Proton…

Onslaught Endgame: AP Ice Needle Gunwitch
< Combat Hero Overview: AP Ice Needle > The Gunwitch was my hero of choice for either killing Siege Rollers, moving to lanes quickly, or assisting with Controlled Burn lanes. = General Features = one of the fastest siege…