C7 Apprentice

Hero DamageFire DamageHero Critical Hit DamageAbility Power
Weapon

Weapon
Hero DamageFire DamageHero Critical Hit DamageAbility Power

  • Empowered Mark

    28
    Increases the max number of the Apprentice's marked targets by 2-30.
    ApprenticeAdeptWeaponChaos 2
  • Meteor Rain

    20
    Manabomb opens a portal overhead that spawns meteor that deal 30-550% of your Ability Power stat as damage to enemies they affect.
    ApprenticeWeaponChaos 5
  • Power Volley

    12
    Increases the damage of Arcane Volley by 4-40%.
    ApprenticeWeaponChaos 1
ArmorHero Critical Hit DamageAbility PowerHero Health
Helmet

Helmet
ArmorHero Critical Hit DamageAbility PowerHero Health

  • Channel

    14
    Restores 1-15 of your ability resources every 5 seconds.
    ApprenticeAdeptSquireHuntressMonkInitiateAbyss LordHelmetChaos 3
  • Inspiration

    12
    Reduces the cooldown of your abilities by 4-40%.
    ApprenticeAdeptSquireHuntressMonkInitiateLavamancerDryadMysticGunwitchHelmetChaos 2
  • Mana Capacitor

    18
    Increases your maximum ability resource by 10-100.
    ApprenticeAdeptSquireHuntressMonkInitiateSeries EV2Abyss LordLavamancerDryadGunwitchHelmetChaos 7
ArmorHero Critical Hit DamageAbility PowerHero Health
Chest

Chest
ArmorHero Critical Hit DamageAbility PowerHero Health

  • Bulwark

    12
    Increases armor by 4-40%.
    ALLChestChaos 1
  • Power Gambit

    20
    Increases your Hero Damage by 10-50%, but increase damage taken from enemies by 60-20%.
    ALLChestChaos 7
  • Retribution

    20
    When you take damage, you have a 2-20% chance of dealing 125-425% of your Armor as damage to your attacker.
    ALLChestCampaign
ArmorHero Critical Hit DamageAbility PowerHero Health
Gloves

Gloves
ArmorHero Critical Hit DamageAbility PowerHero Health

  • Critical Strike

    7
    Increases your Hero Crit Chance by 3-10%.
    ALLGlovesChaos 1
  • Enduring Tornado

    10
    Increases the knockup duration of Tornado by 1-6 seconds.
    ApprenticeAdeptGlovesCampaign
  • Manabomb Power

    12
    Increases the damage of Manabomb by 4-40%.
    ApprenticeGlovesChaos 5
ArmorHero Critical Hit DamageAbility PowerHero Health
Boots

Boots
ArmorHero Critical Hit DamageAbility PowerHero Health

  • Quake

    20
    You have a 10-50% chance when landing to deal 50-250% of your Ability Power as earth damage to nearby enemies.
    ALLBootsChaos 2
  • Speed Boost

    8
    Increases your movement speed by 100-500.
    ALLBootsCampaign
Defense Critical Hit DamageDefense SpeedDefense PowerDefense Health
Flamethrower

Flamethrower: Mark
Defense Critical Hit DamageDefense SpeedDefense PowerDefense Health

  • Deadly Strikes

    12
    Increases the Defense Range of the affected tower by 4-40%.
    ALLRelicChaos 3
  • Empowered Flame

    20
    Flamethrower tower has a 1-15% chance to hit the target again for 55-275% damage.
    ApprenticeAdeptRelicChaos 1
  • Mark Targets

    20
    This defence has a 5-45% chance to place an Apprentice Mark on its target.
    ApprenticeAdeptRelicChaos 6
Defense HealthDefense Critical Hit DamageDefense PowerDefense Speed
Arcane Barrier

Arcane Barrier: Totem
Defense HealthDefense Critical Hit DamageDefense PowerDefense Speed

  • Explosive Guard

    18
    When the affected tower takes damage, it has 3-35% chance to trigger an explosion and deal 140-500% of its Defense Heath as damage to nearby enemies. Does not work with Auras or Traps. This does not destroy the tower.
    ALLRelicChaos 5
  • Fortification

    16
    Increases Defense Health of the affected tower by 2-34%.
    ALLRelicCampaign
  • Power Pylon

    18
    Increases the Defense Power of nearby defenses to 102-120%. Note: Requires a Blockade but this shard does not buff the Blockade that equips this shard.
    ALLRelicChaos 7
Defense Critical Hit DamageDefense SpeedDefense PowerDefense Health
Frostbite

Frostbite: Mark
Defense Critical Hit DamageDefense SpeedDefense PowerDefense Health

  • Deadly Strikes

    12
    Increases the Defense Range of the affected tower by 4-40%.
    ALLRelicChaos 3
  • Empowered Frostbite

    20
    Frostbite has a 5-45% chance to freeze the target for 1-7 seconds.
    ApprenticeRelicChaos 3
  • Frosty Bind

    12
    Frostbite slow strength increased by 1-10%.
    ApprenticeRelicChaos 5
Defense Critical Hit DamageDefense PowerDefense SpeedDefense Health
Eartshatter

Eartshatter: Mark
Defense Critical Hit DamageDefense PowerDefense SpeedDefense Health

  • Deadly Strikes

    12
    Increases the Defense Range of the affected tower by 4-40%.
    ALLRelicChaos 3
  • Defense Rate

    12
    Increases the Attack Rate of the affected tower by 9-33%.
    ALLRelicChaos 4
  • Earth Toss

    18
    Earthshatter tower has a 28-100% chance on hit to knock targets into the air.
    ApprenticeAdeptRelicChaos 4

Nice apprentice

C7 trials
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