Initiate DPS/Booster

Hero DamageAbility PowerHero Critical Hit DamageHero Health
Weapon

Weapon
Hero DamageAbility PowerHero Critical Hit DamageHero Health

  • Dragon Stance

    20
    Each melee primary attack increases the damage of the next ranged secondary attack by 10-90%. Stacks up to 6 times.
    MonkInitiateWeaponChaos 2
  • Haunting

    20
    Primary attacks generate 1 ghost stack. At 10 stacks you unleash ghosts for 3 seconds, each dealing 10-250% of your Ability Power as damage. The effect has a cooldown of 5 seconds.
    ALLWeaponChaos 1
  • Inspiring Strikes

    4
    Primary attacks reduce the cooldown of your abilities by -0.1-0.3 seconds.
    ALLWeaponChaos 4
Armor
Helmet

Helmet
Armor

  • Chi Burst

    12
    Increases Talisman of Empowerment's Critical Damage boost by 2-20%.
    InitiateHelmetChaos 5
  • Inspiration

    12
    Reduces the cooldown of your abilities by 4-40%.
    ApprenticeAdeptSquireHuntressMonkInitiateLavamancerDryadMysticGunwitchHelmetChaos 2
  • Power Of Storms

    12
    You have a 4-10% chance on hit to restore 20 mana per second for 1.13-3.13 seconds. 10 seconds cooldown.
    ApprenticeAdeptSquireHuntressMonkInitiateAbyss LordHelmetChaos 6
Armor
Chest

Chest
Armor

  • Bulwark

    12
    Increases armor by 4-40%.
    ALLChestChaos 1
  • Chi Supercharge

    12
    Increases Talisman of Empowerment's Defense Power boost by 2-20%.
    InitiateChestChaos 7
  • Retribution

    20
    When you take damage, you have a 2-20% chance of dealing 125-425% of your Armor as damage to your attacker.
    ALLChestCampaign
Armor
Gloves

Gloves
Armor

  • Beacon Of The Storm

    20
    Once per second your primary attack spawns a lightning ball that deals 10-50% of your Hero Damage as storm damage. Bounces up to 3 times.
    ALLGlovesChaos 4
  • Critical Strike

    7
    Increases your Hero Crit Chance by 3-10%.
    ALLGlovesChaos 1
  • One With Chi

    12
    Increases the damage of Chi Blast or Draining Strike by 4-40%.
    MonkInitiateGlovesChaos 5
Armor
Boots

Boots
Armor

  • Crane Stance

    20
    Each secondary attack increases the damage of the next primary attack by 10-90%. Stacks up to 6 times.
    MonkInitiateBootsChaos 1
  • Quake

    20
    You have a 10-50% chance when landing to deal 50-250% of your Ability Power as earth damage to nearby enemies.
    ALLBootsChaos 2
  • Speed Boost

    8
    Increases your movement speed by 100-500.
    ALLBootsCampaign
Flame Aura

Flame Aura:

Defense PowerDefense Critical Hit DamageDefense Health
Boost Aura

Boost Aura: Medallion
Defense PowerDefense Critical Hit DamageDefense Health

  • Boosted Blockade

    12
    Boost Aura increases blockade health by 2-20%.
    MonkInitiateRelicChaos 5
  • Boosted Power

    18
    Increases the power of the Boost Aura by 2-20%.
    MonkInitiateRelicChaos 6
  • Deadly Strikes

    12
    Increases the Defense Range of the affected tower by 4-40%.
    ALLRelicChaos 3
Sky Guard Tower

Sky Guard Tower:

Lightning Strikes Aura

Lightning Strikes Aura:

Initiate made for DPS and tower boost.

If you use Boost aura with Talisman, your towers get a significant damage boost.

And it’s also very useful on Mastery with the 10 different towers Objective.

C1, C2, C3, C4, C5, C6, C7 camp, trials, mastery, inc, ons
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