Lavamancer

Hero DamageAbility PowerHero Critical Hit DamageHero Health
Weapon

Weapon
Hero DamageAbility PowerHero Critical Hit DamageHero Health

  • Bone Glove

    20
    Primary Attacks fire piercing bones that deal 5-25% Hero Damage as magical damage. The bone reflect off surfaces and can hit 1-3 times.
    LavamancerWeaponFixed Passive
  • Burning Strikes

    20
    2-20% chance on hit to burn target for 20-180% of your Hero Damage stat as magical fire damage each second for 1-5 seconds.
    ALLWeaponChaos 5
  • Lava Floor

    20
    Eruption spawns a lava field dealing 150-1150% Ability Power as Fire magic damage each second for 5s.
    LavamancerWeaponChaos 3
ArmorHero DamageAbility PowerHero Health
Helmet

Helmet
ArmorHero DamageAbility PowerHero Health

  • Inspiration

    12
    Reduces the cooldown of your abilities by 4-40%.
    ApprenticeAdeptSquireHuntressMonkInitiateLavamancerDryadMysticGunwitchHelmetChaos 2
  • Mana Capacitor

    18
    Increases your maximum ability resource by 10-100.
    ApprenticeAdeptSquireHuntressMonkInitiateSeries EV2Abyss LordLavamancerDryadGunwitchHelmetChaos 7
  • Twice As Bright

    20
    Eruption now increases Defense Power to 10-70%, but the duration is reduced by -5 seconds.
    LavamancerHelmetChaos 7
ArmorHero DamageAbility PowerHero Health
Chest

Chest
ArmorHero DamageAbility PowerHero Health

  • Cataclysm

    12
    Increases Eruption damage by 4-40%.
    LavamancerChestChaos 3
  • Let’s Rock

    12
    Activating Harden/Inflame gives the Lavamancer a shield lasting for 6-30 seconds that absorbs 20-140% Hero Health incoming damage.
    LavamancerChestChaos 4
  • Tectonic Breaker

    20
    While Hardened, deal 10-370% Armor Stat as crushing Earth damage every 3rd primary attack. While Inflamed deal 10-370% Hero Damage as Fire damage every 3rd primary attack.
    LavamancerChestChaos 7
ArmorHero DamageAbility PowerHero Health
Gloves

Gloves
ArmorHero DamageAbility PowerHero Health

  • Beacon Of The Storm

    20
    Once per second your primary attack spawns a lightning ball that deals 10-50% of your Hero Damage as storm damage. Bounces up to 3 times.
    ALLGlovesChaos 4
  • Critical Strike

    7
    Increases your Hero Crit Chance by 3-10%.
    ALLGlovesChaos 1
  • Molten Core Power

    12
    Increases Molten Core damage by 4-40%.
    LavamancerGlovesChaos 6
ArmorHero DamageAbility PowerHero Health
Boots

Boots
ArmorHero DamageAbility PowerHero Health

  • Quake

    20
    You have a 10-50% chance when landing to deal 50-250% of your Ability Power as earth damage to nearby enemies.
    ALLBootsChaos 2
  • Speed Boost

    8
    Increases your movement speed by 100-500.
    ALLBootsCampaign
Defense Critical Hit DamageDefense PowerDefense SpeedDefense Health
Fissure of Embermount

Fissure of Embermount: Mark
Defense Critical Hit DamageDefense PowerDefense SpeedDefense Health

  • Defense Rate

    12
    Increases the Attack Rate of the affected tower by 9-33%.
    ALLRelicChaos 4
  • Defensive Critical Damage

    16
    Increases the Defense Crit Damage of the affected tower by 2-34%.
    ALLRelicCampaign
  • Power Transfer

    14
    Increases the Defense Critical Chance by 2-30% and reduces Defense Power by -10%.
    ALLRelicChaos 4
Defense HealthDefense Critical Hit DamageDefense SpeedDefense Power
Maw of the Earth Drake

Maw of the Earth Drake: Totem
Defense HealthDefense Critical Hit DamageDefense SpeedDefense Power

  • Crumbling Stone

    20
    Enemies petrified by Maw of the Earth Drake receive 2-20% more damage and explode on death for 10-250% Defense Power magical damage.
    LavamancerRelicChaos 1
  • Fortification

    16
    Increases Defense Health of the affected tower by 2-34%.
    ALLRelicCampaign
  • Shielding Guard

    20
    When the affected tower takes damage, it has a 5-25% chance to gain a shield for 50-250% of it's Defense Health for 5 seconds. Does not work with Auras or Traps.
    ALLRelicChaos 3
Defense Critical Hit DamageDefense PowerDefense SpeedDefense Health
Oil Geyser

Oil Geyser: Mark
Defense Critical Hit DamageDefense PowerDefense SpeedDefense Health

  • Defense Rate

    12
    Increases the Attack Rate of the affected tower by 9-33%.
    ALLRelicChaos 4
  • Defensive Critical Damage

    16
    Increases the Defense Crit Damage of the affected tower by 2-34%.
    ALLRelicCampaign
  • Power Transfer

    14
    Increases the Defense Critical Chance by 2-30% and reduces Defense Power by -10%.
    ALLRelicChaos 4
Defense Critical Hit DamageDefense PowerDefense SpeedDefense Health
Volcano

Volcano: Mark
Defense Critical Hit DamageDefense PowerDefense SpeedDefense Health

  • Deadly Strikes

    12
    Increases the Defense Range of the affected tower by 4-40%.
    ALLRelicChaos 3
  • Defense Rate

    12
    Increases the Attack Rate of the affected tower by 9-33%.
    ALLRelicChaos 4
  • Defensive Critical Damage

    16
    Increases the Defense Crit Damage of the affected tower by 2-34%.
    ALLRelicCampaign
C1, C2, C3, C4, C5, C6, C7
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