Exglint's Little Horn Valley Layout
Little Horn Valley (Kobold Bling King)
1000/1000


Fortification
16Increases Defense Health of the affected tower by 234%.ALLRelicCampaign 
Sharpened Spikes
14Blockade has a 230% chance to stun enemies hit for 13 seconds.ALLRelicChaos 6 
Shielding Guard
20When the affected tower takes damage, it has a 525% chance to gain a shield for 50250% of it's Defense Health for 5 seconds. Does not work with Auras or Traps.ALLRelicChaos 3 

Fortification
16Increases Defense Health of the affected tower by 234%.ALLRelicCampaign 
Sharpened Spikes
14Blockade has a 230% chance to stun enemies hit for 13 seconds.ALLRelicChaos 6 
Shielding Guard
20When the affected tower takes damage, it has a 525% chance to gain a shield for 50250% of it's Defense Health for 5 seconds. Does not work with Auras or Traps.ALLRelicChaos 3 

Fortification
16Increases Defense Health of the affected tower by 234%.ALLRelicCampaign 
Sharpened Spikes
14Blockade has a 230% chance to stun enemies hit for 13 seconds.ALLRelicChaos 6 
Shielding Guard
20When the affected tower takes damage, it has a 525% chance to gain a shield for 50250% of it's Defense Health for 5 seconds. Does not work with Auras or Traps.ALLRelicChaos 3 

Fortification
16Increases Defense Health of the affected tower by 234%.ALLRelicCampaign 
Sharpened Spikes
14Blockade has a 230% chance to stun enemies hit for 13 seconds.ALLRelicChaos 6 
Shielding Guard
20When the affected tower takes damage, it has a 525% chance to gain a shield for 50250% of it's Defense Health for 5 seconds. Does not work with Auras or Traps.ALLRelicChaos 3 

Fortification
16Increases Defense Health of the affected tower by 234%.ALLRelicCampaign 
Sharpened Spikes
14Blockade has a 230% chance to stun enemies hit for 13 seconds.ALLRelicChaos 6 
Shielding Guard
20When the affected tower takes damage, it has a 525% chance to gain a shield for 50250% of it's Defense Health for 5 seconds. Does not work with Auras or Traps.ALLRelicChaos 3 

Fortification
16Increases Defense Health of the affected tower by 234%.ALLRelicCampaign 
Sharpened Spikes
14Blockade has a 230% chance to stun enemies hit for 13 seconds.ALLRelicChaos 6 
Shielding Guard
20When the affected tower takes damage, it has a 525% chance to gain a shield for 50250% of it's Defense Health for 5 seconds. Does not work with Auras or Traps.ALLRelicChaos 3 

Fortification
16Increases Defense Health of the affected tower by 234%.ALLRelicCampaign 
Sharpened Spikes
14Blockade has a 230% chance to stun enemies hit for 13 seconds.ALLRelicChaos 6 
Shielding Guard
20When the affected tower takes damage, it has a 525% chance to gain a shield for 50250% of it's Defense Health for 5 seconds. Does not work with Auras or Traps.ALLRelicChaos 3 

Fortification
16Increases Defense Health of the affected tower by 234%.ALLRelicCampaign 
Sharpened Spikes
14Blockade has a 230% chance to stun enemies hit for 13 seconds.ALLRelicChaos 6 
Shielding Guard
20When the affected tower takes damage, it has a 525% chance to gain a shield for 50250% of it's Defense Health for 5 seconds. Does not work with Auras or Traps.ALLRelicChaos 3 

Deadly Strikes
12Increases the Defense Range of the affected tower by 440%.ALLRelicChaos 3 
Defensive Critical Strike
12Increases the Defense Crit Chance of the affected tower by an additional 215%.ALLRelicChaos 2 
Power Transfer
14Increases the Defense Critical Chance by 230% and reduces Defense Power by 10%.ALLRelicChaos 4 

Deadly Strikes
12Increases the Defense Range of the affected tower by 440%.ALLRelicChaos 3 
Defensive Critical Strike
12Increases the Defense Crit Chance of the affected tower by an additional 215%.ALLRelicChaos 2 
Power Transfer
14Increases the Defense Critical Chance by 230% and reduces Defense Power by 10%.ALLRelicChaos 4 

Deadly Strikes
12Increases the Defense Range of the affected tower by 440%.ALLRelicChaos 3 
Defensive Critical Strike
12Increases the Defense Crit Chance of the affected tower by an additional 215%.ALLRelicChaos 2 
Power Transfer
14Increases the Defense Critical Chance by 230% and reduces Defense Power by 10%.ALLRelicChaos 4 

Deadly Strikes
12Increases the Defense Range of the affected tower by 440%.ALLRelicChaos 3 
Defensive Critical Strike
12Increases the Defense Crit Chance of the affected tower by an additional 215%.ALLRelicChaos 2 
Power Transfer
14Increases the Defense Critical Chance by 230% and reduces Defense Power by 10%.ALLRelicChaos 4 

Deadly Strikes
12Increases the Defense Range of the affected tower by 440%.ALLRelicChaos 3 
Defensive Critical Strike
12Increases the Defense Crit Chance of the affected tower by an additional 215%.ALLRelicChaos 2 
Power Transfer
14Increases the Defense Critical Chance by 230% and reduces Defense Power by 10%.ALLRelicChaos 4 

Deadly Strikes
12Increases the Defense Range of the affected tower by 440%.ALLRelicChaos 3 
Defensive Critical Strike
12Increases the Defense Crit Chance of the affected tower by an additional 215%.ALLRelicChaos 2 
Power Transfer
14Increases the Defense Critical Chance by 230% and reduces Defense Power by 10%.ALLRelicChaos 4 

Deadly Strikes
12Increases the Defense Range of the affected tower by 440%.ALLRelicChaos 3 
Defensive Critical Strike
12Increases the Defense Crit Chance of the affected tower by an additional 215%.ALLRelicChaos 2 
Power Transfer
14Increases the Defense Critical Chance by 230% and reduces Defense Power by 10%.ALLRelicChaos 4 

Deadly Strikes
12Increases the Defense Range of the affected tower by 440%.ALLRelicChaos 3 
Defensive Critical Strike
12Increases the Defense Crit Chance of the affected tower by an additional 215%.ALLRelicChaos 2 
Power Transfer
14Increases the Defense Critical Chance by 230% and reduces Defense Power by 10%.ALLRelicChaos 4 

Deadly Strikes
12Increases the Defense Range of the affected tower by 440%.ALLRelicChaos 3 
Defensive Critical Strike
12Increases the Defense Crit Chance of the affected tower by an additional 215%.ALLRelicChaos 2 
Power Transfer
14Increases the Defense Critical Chance by 230% and reduces Defense Power by 10%.ALLRelicChaos 4 

Deadly Strikes
12Increases the Defense Range of the affected tower by 440%.ALLRelicChaos 3 
Defensive Critical Strike
12Increases the Defense Crit Chance of the affected tower by an additional 215%.ALLRelicChaos 2 
Power Transfer
14Increases the Defense Critical Chance by 230% and reduces Defense Power by 10%.ALLRelicChaos 4 

Deadly Strikes
12Increases the Defense Range of the affected tower by 440%.ALLRelicChaos 3 
Defensive Critical Strike
12Increases the Defense Crit Chance of the affected tower by an additional 215%.ALLRelicChaos 2 
Power Transfer
14Increases the Defense Critical Chance by 230% and reduces Defense Power by 10%.ALLRelicChaos 4 

Deadly Strikes
12Increases the Defense Range of the affected tower by 440%.ALLRelicChaos 3 
Defensive Critical Strike
12Increases the Defense Crit Chance of the affected tower by an additional 215%.ALLRelicChaos 2 
Power Transfer
14Increases the Defense Critical Chance by 230% and reduces Defense Power by 10%.ALLRelicChaos 4 

Deadly Strikes
12Increases the Defense Range of the affected tower by 440%.ALLRelicChaos 3 
Defensive Critical Strike
12Increases the Defense Crit Chance of the affected tower by an additional 215%.ALLRelicChaos 2 
Power Transfer
14Increases the Defense Critical Chance by 230% and reduces Defense Power by 10%.ALLRelicChaos 4 

Deadly Strikes
12Increases the Defense Range of the affected tower by 440%.ALLRelicChaos 3 
Defensive Critical Strike
12Increases the Defense Crit Chance of the affected tower by an additional 215%.ALLRelicChaos 2 
Power Transfer
14Increases the Defense Critical Chance by 230% and reduces Defense Power by 10%.ALLRelicChaos 4 

Deadly Strikes
12Increases the Defense Range of the affected tower by 440%.ALLRelicChaos 3 
Defensive Critical Strike
12Increases the Defense Crit Chance of the affected tower by an additional 215%.ALLRelicChaos 2 
Power Transfer
14Increases the Defense Critical Chance by 230% and reduces Defense Power by 10%.ALLRelicChaos 4 

Deadly Strikes
12Increases the Defense Range of the affected tower by 440%.ALLRelicChaos 3 
Defensive Critical Strike
12Increases the Defense Crit Chance of the affected tower by an additional 215%.ALLRelicChaos 2 
Power Transfer
14Increases the Defense Critical Chance by 230% and reduces Defense Power by 10%.ALLRelicChaos 4 

Deadly Strikes
12Increases the Defense Range of the affected tower by 440%.ALLRelicChaos 3 
Defensive Critical Strike
12Increases the Defense Crit Chance of the affected tower by an additional 215%.ALLRelicChaos 2 
Power Transfer
14Increases the Defense Critical Chance by 230% and reduces Defense Power by 10%.ALLRelicChaos 4 

Deadly Strikes
12Increases the Defense Range of the affected tower by 440%.ALLRelicChaos 3 
Defensive Critical Strike
12Increases the Defense Crit Chance of the affected tower by an additional 215%.ALLRelicChaos 2 
Power Transfer
14Increases the Defense Critical Chance by 230% and reduces Defense Power by 10%.ALLRelicChaos 4 

Deadly Strikes
12Increases the Defense Range of the affected tower by 440%.ALLRelicChaos 3 
Defensive Critical Strike
12Increases the Defense Crit Chance of the affected tower by an additional 215%.ALLRelicChaos 2 
Power Transfer
14Increases the Defense Critical Chance by 230% and reduces Defense Power by 10%.ALLRelicChaos 4 

Deadly Strikes
12Increases the Defense Range of the affected tower by 440%.ALLRelicChaos 3 
Defensive Critical Strike
12Increases the Defense Crit Chance of the affected tower by an additional 215%.ALLRelicChaos 2 
Power Transfer
14Increases the Defense Critical Chance by 230% and reduces Defense Power by 10%.ALLRelicChaos 4 

Deadly Strikes
12Increases the Defense Range of the affected tower by 440%.ALLRelicChaos 3 
Defensive Critical Strike
12Increases the Defense Crit Chance of the affected tower by an additional 215%.ALLRelicChaos 2 
Power Transfer
14Increases the Defense Critical Chance by 230% and reduces Defense Power by 10%.ALLRelicChaos 4 

Deadly Strikes
12Increases the Defense Range of the affected tower by 440%.ALLRelicChaos 3 
Defensive Critical Strike
12Increases the Defense Crit Chance of the affected tower by an additional 215%.ALLRelicChaos 2 
Power Transfer
14Increases the Defense Critical Chance by 230% and reduces Defense Power by 10%.ALLRelicChaos 4 

Deadly Strikes
12Increases the Defense Range of the affected tower by 440%.ALLRelicChaos 3 
Defensive Critical Strike
12Increases the Defense Crit Chance of the affected tower by an additional 215%.ALLRelicChaos 2 
Power Transfer
14Increases the Defense Critical Chance by 230% and reduces Defense Power by 10%.ALLRelicChaos 4 

Deadly Strikes
12Increases the Defense Range of the affected tower by 440%.ALLRelicChaos 3 
Defensive Critical Strike
12Increases the Defense Crit Chance of the affected tower by an additional 215%.ALLRelicChaos 2 
Power Transfer
14Increases the Defense Critical Chance by 230% and reduces Defense Power by 10%.ALLRelicChaos 4 

Deadly Strikes
12Increases the Defense Range of the affected tower by 440%.ALLRelicChaos 3 
Defensive Critical Strike
12Increases the Defense Crit Chance of the affected tower by an additional 215%.ALLRelicChaos 2 
Power Transfer
14Increases the Defense Critical Chance by 230% and reduces Defense Power by 10%.ALLRelicChaos 4 

Deadly Strikes
12Increases the Defense Range of the affected tower by 440%.ALLRelicChaos 3 
Power Transfer
14Increases the Defense Critical Chance by 230% and reduces Defense Power by 10%.ALLRelicChaos 4 
Vampiric Empowerment
14Increases the Defense Power of the affected tower by 460% of its Defense Health.ALLRelicChaos 5 

Deadly Strikes
12Increases the Defense Range of the affected tower by 440%.ALLRelicChaos 3 
Power Transfer
14Increases the Defense Critical Chance by 230% and reduces Defense Power by 10%.ALLRelicChaos 4 
Vampiric Empowerment
14Increases the Defense Power of the affected tower by 460% of its Defense Health.ALLRelicChaos 5
Spiked Blockade:
Spiked Blockade:
Spiked Blockade:
Spiked Blockade:
Spiked Blockade:
Spiked Blockade:
Spiked Blockade:
Spiked Blockade:
Flame Aura:
Flame Aura:
Flame Aura:
Lightning Strikes Aura:
Lightning Strikes Aura:
Flame Aura:
Flame Aura:
Flame Aura:
Flame Aura:
Flame Aura:
Flame Aura:
Flame Aura:
Lightning Strikes Aura:
Lightning Strikes Aura:
Lightning Strikes Aura:
Lightning Strikes Aura:
Flame Aura:
Flame Aura:
Flame Aura:
Lightning Strikes Aura:
Lightning Strikes Aura:
Flame Aura:
Flame Aura:
Flame Aura:
Lightning Strikes Aura:
Sky Guard Tower:
Sky Guard Tower:
After initial placement you have 100 mana left over, I use this to upgrade each Skyguard once. In this setup upgrading the Flame Auras after the first wave to Tier 2 then upgrading the Lightning Strike Auras and Blockades to tier 2 after the next wave, then upgrade as you see fit or as needed.
Toggles
C7 trials50/50 gambits